CVE-2026-100650
Description
vLLM through 0.29.0 fetches and fully materializes remote or inline media before enforcing its documented media controls (the VLLM_MAX_AUDIO_CLIP_FILESIZE_MB compressed-audio size cap, default 25 MB, and the per-modality --limit-mm-per-prompt item limits). Across four ingress paths — the shared media-acquisition layer (HTTPConnection.get_bytes()/async_get_bytes()), the chat completions audio_url/base64 path, the batch speech runner, and the Rust frontend POST /tokenize route — the server reads the entire HTTP response body, base64-decodes the inline payload, or spawns one fetch/decode task per media part, and only then applies the limit (or, on some paths, never applies it). A remote attacker can therefore cause the API server or batch-runner process to allocate memory and consume outbound bandwidth proportional to an attacker-chosen body size or media item count before the request is rejected, resulting in pre-inference memory and bandwidth exhaustion (denial of service). The chat and batch surfaces require an API key when one is configured; the Rust frontend /tokenize route is unauthenticated by design. There is no code execution or data disclosure impact.
Predictions
Heuristic predictions, AS-IS, for prioritization only.
Mitigations
No mitigations published for this CVE yet.
The vendor-content worker queues fetches as references arrive (check back in a few minutes). Or — if you've already worked around this in production — publish your fix to the community-verified tier.
Propose a mitigation on Community Mitigations published via the community go through AI scoring + 2 human reviewers + 7-day silent objection window before landing here withsource_tier=community-verified.
References
CWEs
CWE-400
Community-verified mitigations for this CVE will appear above when contributors publish them.
Verify integrity in audit chain (admin only). AS-IS.