CVE-2026-111128
Description
Assimp through 6.0.5 contains a NULL pointer dereference vulnerability in the Ogre3D importer that allows attackers to crash applications via unvalidated bone indices in OgreStructs.cpp. Attackers can supply a crafted .mesh and .skeleton file referencing a missing bone, causing BoneById() to return null and crash the host process.
Predictions
Heuristic predictions, AS-IS, for prioritization only.
Mitigations
No mitigations published for this CVE yet.
The vendor-content worker queues fetches as references arrive (check back in a few minutes). Or — if you've already worked around this in production — publish your fix to the community-verified tier.
Propose a mitigation on Community Mitigations published via the community go through AI scoring + 2 human reviewers + 7-day silent objection window before landing here withsource_tier=community-verified.
References
- https://github.com/assimp/assimp
- https://github.com/assimp/assimp/blob/392a658f9c271be965271f45e7521a1b80ea4392/code/AssetLib/Ogre/OgreStructs.cpp#L621-L634
- https://github.com/assimp/assimp/blob/392a658f9c271be965271f45e7521a1b80ea4392/code/AssetLib/Ogre/OgreStructs.cpp#L914-L921
- https://hackmd.io/@haind-pwn/assimp-ogre-mesh-bone-submesh-null-deref
- https://www.vulncheck.com/advisories/assimp-through-6.0.5-null-pointer-dereference-via-ogre-importer-bone-assignment
CWEs
CWE-476
Community-verified mitigations for this CVE will appear above when contributors publish them.
Verify integrity in audit chain (admin only). AS-IS.