CVE-2026-53139

unknown
Published 2026-06-25 ยท Modified 2026-06-25
CVSS v3
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CVSS v4 NEW
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not yet in upstream
VIR risk
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Description

In the Linux kernel, the following vulnerability has been resolved: drm/v3d: Skip CSD when it has zeroed workgroups A compute shader dispatch encodes its workgroup counts in the CFG0..CFG2 registers. Kicking off a dispatch with a zero count in any of the three dimensions is invalid. First, the hardware will process 0 as 65536, while the user-space driver exposes a maximum of 65535. Over that, a submission with a zeroed workgroup dimension should be a no-op. These zeroed counts can reach the dispatch path through an indirect CSD job, whose workgroup counts are only known once the indirect buffer is read and may legitimately be zero, but such scenario should only result in a no-op. Overwrite the indirect CSD job workgroup counts with the indirect BO ones, even if they are zeroed, and don't submit the job to the hardware when any of the workgroup counts is zero, so the job completes immediately instead of running the shader.

Predictions

Exploit likelihood
20%
Patch ETA
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Heuristic predictions, AS-IS, for prioritization only.

Mitigations

No mitigations published for this CVE yet.

The vendor-content worker queues fetches as references arrive (check back in a few minutes). Or โ€” if you've already worked around this in production โ€” publish your fix to the community-verified tier.

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OS impact

debian Debian Mixed 5 releases
VersionStatusFixed in
trixie Affected โ€”
sid Fixed 7.0.13-1
forky Affected โ€”
bullseye Affected โ€”
bookworm Affected โ€”

References

Community-verified mitigations for this CVE will appear above when contributors publish them.

Verify integrity in audit chain (admin only). AS-IS.