CVE-2026-57173
Description
vLLM is an inference and serving engine for large language models. Prior to 0.24.0, the input_audio handling path for /v1/chat/completions calls AudioMediaIO.load_bytes or AudioMediaIO.load_file without passing VLLM_MAX_AUDIO_DECODE_DURATION_S to the shared audio decoder. An unauthenticated client can therefore submit a small compressed audio input that expands into a very large float32 PCM allocation, bypassing the duration guard already used by /v1/audio/transcriptions and causing an out-of-memory worker crash. Inline data URLs reach this path without being bounded by VLLM_AUDIO_FETCH_TIMEOUT. The issue affects deployments serving an audio-capable model, and authentication changes only the deployment-specific reachability. This issue is fixed in version 0.24.0.
Predictions
Heuristic predictions, AS-IS, for prioritization only.
Mitigations
No mitigations published for this CVE yet.
The vendor-content worker queues fetches as references arrive (check back in a few minutes). Or — if you've already worked around this in production — publish your fix to the community-verified tier.
Propose a mitigation on Community Mitigations published via the community go through AI scoring + 2 human reviewers + 7-day silent objection window before landing here withsource_tier=community-verified.
References
CWEs
CWE-770
Community-verified mitigations for this CVE will appear above when contributors publish them.
Verify integrity in audit chain (admin only). AS-IS.